Whirlwind
Swift of foot and hand, the Whirlwind is not to be trifled with. To be sure, he cannot face a sword-hacking man in direct combat, but he does not need to. His skills lie elsewhere.
Information
Advances from: | Wildblade |
Advances to: | |
Cost: | 67 |
HP: | 50 |
Movement: | 7 |
XP: | 100 |
Level: | 3 |
Alignment: | chaotic |
ID | Wild Elf Whirlwind |
Abilities: | skirmisher |
Attacks (damage - count)
sword melee | 6 - 6 blade | rage (5) |
Resistances
blade | -20% | pierce | -10% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 20% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 3 | 20% | |
Deep Water | 100 | 20% | |
Flat | 1 | 40% | |
Forest | 1 | 60% | |
Frozen | 2 | 40% | |
Hills | 2 | 50% | |
Mountains | 2 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | 100 | 0% | |
Village | 1 | 60% |